Project Portal

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Item List
The Item List page should now be complete with all item information currently known to the wiki. Stuff still needed: Formatting may also need to be adjusted for the tables as we find the best way to layout information. Gathouria (talk) 09:55, 7 June 2021 (UTC)
 * Supply shop items (only Rare Chromas have been added)
 * Scrap info for Cloaked Shrubstalker, since we still don't know their rarities or descriptions.

Damage Output
I'm taking data on how much damage enemies, Tagalongs, and the player can do, and have a lot of data, but not sure where the best place to put this info would be. Since it's a huge chunk of data text, I'll link to what's currently collected. Gathouria (talk) 20:41, 23 May 2021 (UTC)

Shielded, resisted, and super effective damage is all collected separately, which will hopefully allow us to do math to get the base damage for everything and see which way things round in damage math.
 * Tagalong & Player (against enemies without boosted defense): https://bit.ly/3vgxxJF
 * Enemy Creatures: https://bit.ly/3fCcMBO

New Creature Release

 * New creature page when the first creature grows up (check back for FRIC number)
 * Relevant Sector page under Creatures:
 * Year-around: Forested Laboratory, Chroma Coast, Mining Site S, Crop Circle Canyon
 * Seasonal: Wintry Glacier, Perennial Meadow, Elusive Oasis, Swamped Factory
 * Creature List, Rarity, and Grouping update

New Delve Checklist
Once that's done:
 * New section in Project Portal using any older Delve page as template
 * Test for weakness/resistance on brand new creature encounters, and whether the encounter has higher defense or not (19-25 DPS average neutral attack is normal defense; higher defense about ~16-18, formidable ~8-10.)
 * Gather all possible items in the delve's Available Items table (excluding scraps)
 * Move to their new page
 * Delving table in Delving page update
 * Item List: Update Scraps for brand new creature encounters, and items found in the Delve
 * Relevant Sector page under Delves:
 * Year-around: Forested Laboratory, Chroma Coast, Mining Site S, Crop Circle Canyon
 * Seasonal: Wintry Glacier, Perennial Meadow, Elusive Oasis, Swamped Factory
 * When all of the above is complete: update relevant creature pages, and remove the section in Project Portal.

Other New Content Checklist

 * Limited Pickup for new limited pickups (if it is a brand new creature, label it as such until the species name is revealed)
 * Add any new/additional dialogue to relevant NPC page
 * New NPCs, use any existing NPC page as a template
 * Core features/mechanics, such as trading and cross-player breeding

Xenolinguistics
Times listed are on server time (PT).

Talkative like Supply Guy however Xachi's dialogues seem to rotate at different schedule. Record dialogues with time first seen until the pattern could be established.

Sunday

 * ''(Something about bread maybe, two different dialogues)
 * Before 10:30 PM


 * I need to get one of those Dysonette creatures sometime to study. Did you read the entries? They're definitely communicating, it's just a matter of figuring out what they're trying to say. Plus, it'd be funny to talk to your creatures with a laser pointer.
 * First seen at 10:33 PM

Monday

 * Mmmm, it's nice out though. Maybe we'll get approval for a field expedition one of these days. I'll probably have to take a couple other researchers with me, but it'd be worth it.
 * 12:00 AM


 * Good morning. Keep at it out there! I hope to make more progress on this language soon. It's very interesting. Are you going out delving today? We hope you find something good.
 * First seen at 7:51 AM