Item List

Undiscovered Scraps
Scraps listed below are either not discovered or documented yet. With the exception of Barkbacks, every creatures should have one Common Scrap and one Rare Scrap. When a new Scrap is discovered, it will be moved to the main Scrap list. Only creatures that can be encountered in a non-simulated Delve are listed here.

Rare Chroma
''Being harder to manufacture than Common Chroma, Rare Chroma's supply isn't near-infinite. Their stock rotates daily on a fixed schedule.''

Ammo
Specialised ammo that can be loaded into a weapon of choice in lieu of their standard self-generated kind.

Weapons
These weapons do the same amount of base damage as the standard SDN-1 weapon that all researchers start with but deal elemental rather than neutral damage. Creatures will be dealt standard base damage if they are neutral against the weapon's elemental typing but will receive roughly twice the damage if they are weak to it or roughly half the damage if they are resistant to it.

Armour
These armour provide the same amount of defense as the standard Research Uniform that all researchers start with but additionally provide elemental defense. Creatures attempting to deal damage of the armour's element will deal roughly half as much damage as typical to the researcher. All other attacks do standard, neutral, typical amounts of base damage to the researcher.

Snacks
''These items cannot be purchased, but may be obtained randomly through various activities on Protochroma. They can be used either directly from the inventory or in place of examining an item during a Delve in order to restore HP.''